if not(GetLocale() == "zhCN") then
  return
end

local L = WeakAuras.L

-- WeakAuras/Templates
	L["Abilities"] = "能力"
	L["Ability Charges"] = "充能"
	L["Add Triggers"] = "添加触发器"
	L["Always Active"] = "总是激活"
	L["Always Show"] = "总是显示"
	L["Always show the aura, highlight it if debuffed."] = "总是显示光环，如果有减益效果则高亮显示"
	L["Always show the aura, turns grey if on cooldown."] = "总是显示光环，如果在冷却中则变灰显示"
	L["Always show the aura, turns grey if the debuff not active."] = "总是显示光环，如果减益效果未被激活则变灰显示"
	L["Always shows the aura, grey if buff not active."] = "总是显示光环，如果增益效果未被激活则变灰显示"
	L["Always shows the aura, highlight it if buffed."] = "总是显示光环，如果有增益效果则高亮显示"
	--[[Translation missing --]]
	L["Always shows the aura, highlight when active, turns blue on insufficient resources."] = "Always shows the aura, highlight when active, turns blue on insufficient resources."
	L["Always shows the aura, highlight while proc is active, blue on insufficient resources."] = "总显示显示此光环，当激活时高亮显示，当资源不足时变蓝显示"
	L["Always shows the aura, highlight while proc is active, blue when not usable."] = "总显示显示此光环，当激活时高亮显示，当不可用时变蓝显示"
	L["Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "总显示显示此光环，当激活时高亮显示，当超出距离是变红显示，当资源不足时变蓝显示"
	--[[Translation missing --]]
	L["Always shows the aura, turns blue on insufficient resources."] = "Always shows the aura, turns blue on insufficient resources."
	--[[Translation missing --]]
	L["Always shows the aura, turns blue when not usable."] = "Always shows the aura, turns blue when not usable."
	L["Always shows the aura, turns grey if on cooldown."] = "总是显示光环，如果在冷却中则变灰显示"
	L["Always shows the aura, turns grey if the ability is not usable and red when out of range."] = "总是显示光环，如果技能不可用则变灰显示而超出距离时变红显示"
	L["Always shows the aura, turns grey if the ability is not usable."] = "总是显示光环，如果技能不可用则变灰显示"
	L["Always shows the aura, turns red when out of range, blue on insufficient resources."] = "总是显示光环，超出距离时变红显示，资源不足时变蓝显示"
	L["Always shows the aura, turns red when out of range."] = "总是显示光环，超出距离时变红显示"
	L["Back"] = "返回"
	L["Basic Show On Cooldown"] = "冷却中显示基本信息"
	L["Bloodlust/Heroism"] = "嗜血/英勇"
	L["buff"] = "增益"
	L["Buff"] = "增益"
	L["Buffs"] = "增益（复数）"
	L["Cancel"] = "取消"
	L["Cast"] = "施放"
	L["Charge and Buff Tracking"] = "可用次数充能和增益效果追踪"
	L["Charge and Debuff Tracking"] = "可用次数充能和减益效果追踪"
	L["Charge Tracking"] = "可用次数充能追踪"
	L["cooldown"] = "冷却"
	L["Cooldown Tracking"] = "冷却追踪"
	L["Create Auras"] = "创建光环"
	L["Debuffs"] = "减益"
	L["Enchants"] = "附魔"
	L["General"] = "总体"
	L["General Azerite Traits"] = "通用艾泽里特特质"
	L["Health"] = "生命值"
	L["Highlight while buffed, red when out of range."] = "获得增益效果时高亮，超出范围变红显示"
	L["Highlight while buffed."] = "获得增益效果时高亮"
	L["Highlight while debuffed, red when out of range."] = "获得减益效果时高亮，超出范围变红显示"
	L["Highlight while debuffed."] = "获得减益效果时高亮"
	L["Hold CTRL to create multiple auras at once"] = "按住 CTRL 键来一次性创建多个光环"
	L["Keeps existing triggers intact"] = "保持现存触发器完整"
	L["Next"] = "下一个"
	L["On Procc Trinkets (Buff)"] = "当饰品增益效果触发"
	L["On Use Trinkets (Buff)"] = "当饰品增益效果被使用"
	L["On Use Trinkets (CD)"] = "当饰品正在冷却中"
	L["Only show the aura if the target has the debuff."] = "只有在目标拥有减益效果时才显示此光环"
	L["Only show the aura when the item is on cooldown."] = "只有当物品在冷却中时才显示此光环"
	L["Only shows the aura if the target has the buff."] = "只有当目标拥有增益效果是才显示此光环"
	L["Only shows the aura when the ability is on cooldown."] = "只有当技能在冷却中时才显示此光环"
	L["Pet alive"] = "宠物存活"
	L["Pet Behavior"] = "宠物行为"
	L["PvP Azerite Traits"] = "PvP 艾泽里特特质"
	L["PvP Talents"] = "PVP天赋"
	L["PVP Trinkets (Buff)"] = "PvP 饰品增益效果"
	L["PVP Trinkets (CD)"] = "PvP 饰品 CD"
	L["Replace all existing triggers"] = "替换所有现存的触发器"
	L["Replace Triggers"] = "替换触发器"
	L["Resources"] = "资源"
	L["Resources and Shapeshift Form"] = "资源和变形形态"
	L["Runes"] = "符文"
	L["Shapeshift Form"] = "变形形态"
	L["Show Charges and Check Usable"] = "显示可用次数充能并检查可用性"
	L["Show Charges with Proc Tracking"] = "显示可用次数充能和触发追踪"
	L["Show Charges with Range Tracking"] = "显示可用次数充能和距离追踪"
	L["Show Charges with Usable Check"] = "显示可用次数充能和可用性检测结果"
	L["Show Cooldown and Buff"] = "显示 CD 和增益效果"
	L["Show Cooldown and Buff and Check for Target"] = "显示 CD 和增益效果并检查是否有选中的目标"
	L["Show Cooldown and Buff and Check Usable"] = "显示 CD 和增益效果并检查可用性"
	L["Show Cooldown and Check for Target"] = "显示 CD 并检查是否有选中的目标"
	L["Show Cooldown and Check for Target & Proc Tracking"] = "显示 CD，是否有目标和触发追踪"
	L["Show Cooldown and Check Usable"] = "显示 CD 并检查可用性"
	L["Show Cooldown and Check Usable & Target"] = "显示 CD 并检查可用性和是否有选中的目标"
	L["Show Cooldown and Check Usable, Proc Tracking"] = "显示 CD，可用性检测和触发追踪"
	L["Show Cooldown and Check Usable, Target & Proc Tracking"] = "显示 CD，可用性检测，是否有目标和触发追踪"
	L["Show Cooldown and Debuff"] = "显示 CD 和减益效果"
	L["Show Cooldown and Debuff and Check for Target"] = "显示 CD 和减益效果并检查是否有选中的目标"
	L["Show Cooldown and Proc Tracking"] = "显示 CD 和触发追踪"
	L["Show Cooldown and Totem Information"] = "显示 CD 和图腾信息"
	L["Show Only if Buffed"] = "获得增益效果时显示"
	L["Show Only if Debuffed"] = "获得减益效果时显示"
	L["Show Only if on Cooldown"] = "冷却中显示"
	L["Show Totem and Charge Information"] = "显示图腾和可用次数充能信息"
	L["Specific Azerite Traits"] = "特性艾泽里特特质"
	L["Stagger"] = "眩晕"
	L["Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "追踪可用次数充能和触发，当触发时高亮显示，超出距离时变红显示，资源不足时变蓝显示"
	L["Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."] = "追踪可用次数和增益效果，当增益效果激活时高亮，当没有足够资源是变蓝显示"
	L["Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."] = "追踪可用次数和减益效果，当减益效果激活时高亮，当没有足够资源是变蓝显示"
	L["Unknown Item"] = "未知物品"
	L["Unknown Spell"] = "未知法术"

