if not(GetLocale() == "frFR") then
  return
end

local L = WeakAuras.L

-- WeakAuras
L["   • %d auras added"] = "• %d auras ajoutés"
L["   • %d auras deleted"] = "• %d auras supprimés"
L["   • %d auras modified"] = "• %d auras modifiés"
L["!="] = "!="
L["%s - %i. Trigger"] = "%s - %i. Déclencheur"
L["%s - Alpha Animation"] = "%s - Animation Alpha"
L["%s - Color Animation"] = "%s - Animation Couleur"
L["%s - Condition Custom Chat"] = "%s - Condition de Chat Personnalisé"
L["%s - Custom Text"] = "%s - Texte personnalisé"
L["%s - Finish"] = "%s - Terminer"
L["%s - Finish Action"] = "%s - Action de fin"
L["%s - Finish Custom Text"] = "%s - Texte personnalisé de fin"
L["%s - Init Action"] = "%s - Action Init."
L["%s - Main"] = "%s - Principal"
L["%s - Rotate Animation"] = "%s - Animation Rotation"
L["%s - Scale Animation"] = "%s - Animation Échelle"
L["%s - Start"] = "%s - Début"
L["%s - Start Action"] = "%s - Action Début"
L["%s - Start Custom Text"] = "%s - Commencer un texte personnalisé"
L["%s - Translate Animation"] = "%s - Animation Translation"
L["%s - Trigger Logic"] = "%s - Logique de déclenchement"
L["%s Duration Function"] = "%s Fonction de Durée"
L["%s Icon Function"] = "%s Fonction d'Icône"
L["%s Name Function"] = "%s Fonction de Nom"
L["%s Overlay Color"] = "%s Couleur de l'Overlay"
L["%s Stacks Function"] = "%s Fonction de Piles"
L["%s Texture Function"] = "%s Fonction de Texture"
L["%s total auras"] = "%s auras au total"
L["%s Trigger Function"] = "%s Fonction de Déclenchement"
L["%s Untrigger Function"] = "%s Fonction de Désactivation"
L["/wa help - Show this message"] = "/wa help - Montrer ce message"
L["/wa minimap - Toggle the minimap icon"] = "/wa minimap - Afficher l'icône sur la mini-carte"
L["/wa pprint - Show the results from the most recent profiling"] = "/wa pprint - Afficher les résultats du profilage le plus récent"
L["/wa pstart - Start profiling"] = "/wa pstart - Commencer le profilage"
L["/wa pstop - Finish profiling"] = "/wa pstop - Arrêter le profilage"
--[[Translation missing --]]
L["|cff9900ffWeakAuras EXPERIMENTAL Profiling Data:|r"] = "|cff9900ffWeakAuras EXPERIMENTAL Profiling Data:|r"
--[[Translation missing --]]
L["|cffeda55fLeft-Click|r to toggle showing the main window."] = "|cffeda55fLeft-Click|r to toggle showing the main window."
--[[Translation missing --]]
L["|cffeda55fMiddle-Click|r to toggle the minimap icon on or off."] = "|cffeda55fMiddle-Click|r to toggle the minimap icon on or off."
--[[Translation missing --]]
L["|cffeda55fRight-Click|r to toggle performance profiling on or off."] = "|cffeda55fRight-Click|r to toggle performance profiling on or off."
--[[Translation missing --]]
L["|cffeda55fShift-Click|r to pause addon execution."] = "|cffeda55fShift-Click|r to pause addon execution."
--[[Translation missing --]]
L["|cffeda55fShift-Right-Click|r to show profiling results."] = "|cffeda55fShift-Right-Click|r to show profiling results."
L["<"] = "<"
L["<="] = "<="
L["="] = "="
L[">"] = ">"
L[">="] = ">="
L["1. Text Color"] = "1. Couleur du Texte"
L["1. Text Size"] = "1. Taille du Texte"
L["10 Man Raid"] = "Raid 10 Joueurs"
L["2. Text Color"] = "2. Couleur du Texte"
L["2. Text Size"] = "2. Taille du Texte"
L["20 Man Raid"] = "Raid 20 Joueurs"
L["25 Man Raid"] = "Raid 25 Joueurs"
L["40 Man Raid"] = "Raid 40 Joueurs"
L["5 Man Dungeon"] = "Donjon 5 joueurs"
--[[Translation missing --]]
L["A WeakAura just tried to use a forbidden function but has been blocked from doing so. Please check your auras!"] = "A WeakAura just tried to use a forbidden function but has been blocked from doing so. Please check your auras!"
L["Absorb"] = "Absorbe"
L["Absorb Display"] = "Affichage de l'Absorption"
L["Absorbed"] = "Absorbé"
--[[Translation missing --]]
L["Action Button Glow"] = "Action Button Glow"
L["Action Usable"] = "Action utilisable"
L["Actions"] = "Actions"
L["Active"] = "Activer"
L["Add Missing Auras"] = "Ajouter les auras manquantes"
L["Additional Trigger Replacements"] = "Remplacements de Déclencheurs additionnels"
L["Adjust Timer"] = "Ajuster le chronomètre"
L["Affected"] = "Affecté"
--[[Translation missing --]]
L["Affected Unit Count"] = "Affected Unit Count"
L["Aggro"] = "Aggro"
L["Alert Type"] = "Type d'alerte"
L["Alive"] = "En vie"
--[[Translation missing --]]
L["All"] = "All"
L["All Triggers"] = "Tous les déclencheurs"
L["Alliance"] = "Alliance"
L["Allow partial matches"] = "Permettre les correspondances partielles"
L["Alpha"] = "Alpha"
L["Alternate Power"] = "Puissance alternative"
L["Always"] = "Toujours"
L["Always active trigger"] = "Déclencheur toujours actif"
L["Ambience"] = "Ambiance"
L["Amount"] = "Quantité"
L["And Talent selected"] = "Et le talent sélectionné"
L["Animations"] = "Animations"
L["Anticlockwise"] = "Sens anti-horaire"
L["Any"] = "N'importe lequel"
L["Any Triggers"] = "Au moins un déclencheur"
L["Arena"] = "Arène"
L["Ascending"] = "Croissant"
L["Assist"] = "Assistant"
L["At Least One Enemy"] = "Au moins un ennemi"
L["Attach to End"] = "Attacher à la Fin"
L["Attach to Start"] = "Attacher au Début"
L["Attackable"] = "Attaquable"
--[[Translation missing --]]
L["Attackable Target"] = "Attackable Target"
L["Aura"] = "Aura"
L["Aura Applied"] = "Aura appliquée"
L["Aura Applied Dose"] = "Aura appliquée Dose"
L["Aura Broken"] = "Aura Brisée"
L["Aura Broken Spell"] = "Aura Sort Brisé"
L["Aura Name"] = "Nom ou ID de l'aura"
L["Aura Names"] = "Nom des auras"
L["Aura Refresh"] = "Aura rafraichie"
L["Aura Removed"] = "Aura Supprimé"
L["Aura Removed Dose"] = "Aura Supprimé Dose"
L["Aura Stack"] = "Pile d'aura"
L["Aura Type"] = "Type Aura"
--[[Translation missing --]]
L["Aura(s) Found"] = "Aura(s) Found"
--[[Translation missing --]]
L["Aura(s) Missing"] = "Aura(s) Missing"
L["Aura:"] = "Aura:"
L["Auras:"] = "Auras:"
--[[Translation missing --]]
L["Author Options"] = "Author Options"
--[[Translation missing --]]
L["Autocast Shine"] = "Autocast Shine"
--[[Translation missing --]]
L["Auto-Clone (Show all Matches)"] = "Auto-Clone (Show all Matches)"
L["Automatic"] = "Automatique"
L["Automatic Rotation"] = "Rotation automatique"
L["Back"] = "Dos"
L["Back and Forth"] = "D'avant en arrière"
L["Backdrop Color"] = "Couleur de Fond"
L["Background Color"] = "Couleur de Fond"
L["Bar Color"] = "Couleur de barre"
L["Battle.net Whisper"] = "Message Battle.net"
L["Battleground"] = [=[Champ De Bataille 
]=]
L["BG>Raid>Party>Say"] = "BG>Raid>Groupe>Dire"
L["BG-System Alliance"] = "Système-BG Alliance"
L["BG-System Horde"] = "Système-BG Horde"
L["BG-System Neutral"] = "Système-BG Neutre"
L["BigWigs Addon"] = "Addons BigWigs"
L["BigWigs Message"] = "Message BigWigs"
L["BigWigs Timer"] = "Temps BigWigs"
L["Blizzard Combat Text"] = "Texte de Combat Blizzard"
L["Block"] = "Bloc"
L["Blocked"] = "Bloqué"
L["Border Color"] = "Couleur de Bordure"
--[[Translation missing --]]
L["Boss"] = "Boss"
L["Boss Emote"] = "Emote de boss"
L["Boss Whisper"] = "Chuchotement de Boss"
L["Bottom"] = "Bas"
L["Bottom Left"] = "Bas Gauche"
L["Bottom Right"] = "Bas Droite"
L["Bottom to Top"] = "De Bas en Haut"
L["Bounce"] = "Rebond"
L["Bounce with Decay"] = "Rebond décroissant"
L["Buff"] = "Amélioration"
L["Buffed/Debuffed"] = "Amélioré/Affaiblit"
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "Peut être utilisé pour par exemple vérifier si l'unité \"boss1target\" est la même que \"player\"."
L["Cast"] = "Incantation"
L["Cast Failed"] = "Incantation ratée"
L["Cast Start"] = "Incantation débutée"
L["Cast Success"] = "Incantation réussie"
L["Cast Type"] = "Type d'incantation"
L["Caster"] = "Lanceur de sort"
--[[Translation missing --]]
L["Caster Name"] = "Caster Name"
--[[Translation missing --]]
L["Caster Unit"] = "Caster Unit"
--[[Translation missing --]]
L["Caster's Target "] = "Caster's Target "
L["Center"] = "Centre"
L["Centered Horizontal"] = "Centré horizontalement"
L["Centered Vertical"] = "Centré verticalement"
L["Challenge"] = "Défi"
L["Changed"] = "Modifié"
L["Channel"] = "Canal"
L["Channel (Spell)"] = "Canalisation"
L["Character Type"] = "Type de Personnage"
L["Charge gained/lost"] = "Charge gagné/perdu"
L["Charges"] = "Charges"
L["Charges Changed (Spell)"] = "Charges Modifiés (Sort)"
L["Chat Frame"] = "Fenêtre de discussion"
L["Chat Message"] = "Message écrit"
L["Chest"] = "Torse"
L["Children:"] = "Enfant :"
L["Choose a category"] = "Choisir une catégorie"
L["Circle"] = "Cercle"
L["Clamp"] = "Attacher"
L["Class"] = "Classe"
L["Clockwise"] = "Sens horaire"
L["Clone per Event"] = "Clone pour chaque Évènement"
L["Clone per Match"] = "Clone pour chaque Correspondance"
L["Color"] = "Couleur"
L["Combat Log"] = "Journal de combat"
--[[Translation missing --]]
L["Combine all matches"] = "Combine all matches"
L["Conditions"] = "Conditions"
L["Contains"] = "Contient"
--[[Translation missing --]]
L["Cooldown Edge"] = "Cooldown Edge"
L["Cooldown Progress (Equipment Slot)"] = "Progression recharge (Emplacement d'équipement)"
L["Cooldown Progress (Item)"] = "Progression Recharge (Objet)"
L["Cooldown Progress (Spell)"] = "Progression Recharge (Sort)"
L["Cooldown Ready (Equipment Slot)"] = "Recharge terminée (Emplacement d'équipement)"
L["Cooldown Ready (Item)"] = "Recharge terminée (Objet)"
L["Cooldown Ready (Spell)"] = "Recharge terminée (Sort)"
--[[Translation missing --]]
L["Cooldown Swipe"] = "Cooldown Swipe"
L["Counter Clockwise"] = "Sens Antihoraire"
L["Create"] = "Créer"
L["Create a Copy"] = "Créer une Copie"
L["Critical"] = "Critique"
L["Cross"] = "Croix"
L["Crowd Controlled"] = "Contrôlé"
L["Crushing"] = "Ecrasant"
--[[Translation missing --]]
L["Cunning"] = "Cunning"
L["Current Zone Group ID: "] = "ID du Groupe de Zone Actuelle:"
L["Current Zone ID: "] = "ID de la Zone Actuelle:"
L["Curse"] = "Malédiction"
L["Custom"] = "Personnalisé"
--[[Translation missing --]]
L["Custom Configuration"] = "Custom Configuration"
L["Custom Function"] = "Fonction personnalisée"
L["Damage"] = "Dégâts"
L["Damage Shield"] = "Bouclier de dégâts"
L["Damage Shield Missed"] = "Bouclier de dégâts raté"
L["Damage Split"] = "Répartition des dégâts"
L["Damager"] = "Dégâts"
L["DBM Announce"] = "Annonce DBM"
L["DBM Timer"] = "Temps DBM"
L["Death Knight Rune"] = "Rune de Chevalier de la Mort"
L["Debuff"] = "Affaiblissement"
L["Defensive"] = "Défensif"
L["Deflect"] = "Déviation"
L["Desaturate"] = "Désaturer"
L["Desaturate Background"] = "Désaturer l'Arrière-plan"
L["Desaturate Foreground"] = "Désaturer le Premier-plan"
L["Descending"] = "Décroissant"
--[[Translation missing --]]
L["Description"] = "Description"
L["Dest Raid Mark"] = "Marqueurs de cible"
L["Destination In Group"] = "Groupe Cible"
L["Destination Name"] = "Nom de destination"
L["Destination Unit"] = "Unité de destination"
L["Dialog"] = "Dialogue"
L["Diamond"] = "Diamant"
L["Disease"] = "Maladie"
L["Dispel"] = "Dissipation"
L["Dispel Failed"] = "Dissipation échouée"
L["Display"] = "Affichage"
L["Distance"] = "Distance"
L["Dodge"] = "Esquive"
L["Done"] = "Fait"
L["Down"] = "Bas"
L["Drain"] = "Drain"
--[[Translation missing --]]
L["Dropdown Menu"] = "Dropdown Menu"
L["Drowning"] = "Noyade"
L["Durability Damage"] = "Perte de durabilité"
L["Durability Damage All"] = "Perte de durabilité sur tout"
L["Elide"] = "Elider"
L["Emote"] = "Emote"
L["Empty"] = "Vide"
L["Encounter ID(s)"] = "ID de la Rencontre"
L["Energize"] = "Gain d'énergie"
L["Enrage"] = "Enrager"
L["Entering"] = "Entrer"
L["Entering/Leaving Combat"] = "Entrer/Sortir de Combat"
L["Environment Type"] = "Type d'environnement"
L["Environmental"] = "Environnement"
L["Equipment Set"] = "Ensemble d'Equipement"
L["Equipment Set Equipped"] = "Ensemble d'Equipement Équipé"
L["Equipment Slot"] = "Emplacement d'équipement"
L["Equipped"] = "Équipé "
L["Error not receiving display information from %s"] = "Erreur de non-réception d'informations d'affichage de %s"
L["Evade"] = "Evite"
L["Event"] = "Evènement"
L["Event(s)"] = "Evènement(s)"
L["Every Frame"] = "Chaque image"
L["Extend Outside"] = "Étendre à l'extérieur"
L["Extra Amount"] = "Quantité extra"
L["Extra Attacks"] = "Attaque extra"
L["Extra Spell Name"] = "Nom de Sort supplémentaire"
L["Fade In"] = "Fondu entrant"
L["Fade Out"] = "Fondu sortant"
L["Fail Alert"] = "Alerte d'échec"
L["Falling"] = "Tombant"
L["False"] = "Faux"
L["Fatigue"] = "Fatigue"
L["Feet"] = "Pieds"
L["Ferocity"] = "Férocité"
L["Finger 1"] = "Doigt 1"
L["Finger 2"] = "Doigt 2"
L["Fire"] = "Feu"
L["First"] = "Premier"
L["First Text Color"] = "Couleur du Premier Texte"
L["First Text Size"] = "Taille du Premier Texte"
--[[Translation missing --]]
L["First Value of Tooltip Text"] = "First Value of Tooltip Text"
L["Fishing Lure / Weapon Enchant (Old)"] = "Appât de pêche / Enchantement d'arme (ancien)"
L["Fixed"] = "Fixé"
L["Flash"] = "Flash"
L["Flex Raid"] = "Raid Dynamique"
L["Flip"] = "Retourner"
L["Focus"] = "Focalisation"
L["Font Size"] = "Taille de Police"
L["Foreground Color"] = "Couleur de Premier Plan"
L["Form"] = "Forme"
L["Friendly"] = "Amical"
L["Friendly Fire"] = "Tir ami"
L["From"] = "De"
L["Full"] = "Plein"
--[[Translation missing --]]
L["Full Scan"] = "Full Scan"
L["Full/Empty"] = "Plein/Vide"
L["Gained"] = "Gagné"
L["Glancing"] = "Erafle"
L["Global Cooldown"] = "Temps de Recharge Global"
L["Glow"] = "Surbrillance"
--[[Translation missing --]]
L["Glow Color"] = "Glow Color"
--[[Translation missing --]]
L["Glow Type"] = "Glow Type"
L["Gradient"] = "Dégradé"
L["Gradient Pulse"] = "Pulsation dégradée"
L["Group"] = "Groupe"
L["Group %s"] = "Groupe %s"
L["Group Arrangement"] = "Arrangement du Groupe"
L["Grow"] = "Grandir"
L["GTFO Alert"] = "Alerte GTFO"
L["Guild"] = "Guilde"
L["Hands"] = "Mains"
L["Has Target"] = "A une Cible"
L["Has Vehicle UI"] = "A l'UI véhicule"
L["HasPet"] = "Avoir un familier (vivant)"
L["Head"] = "Tête"
L["Heal"] = "Soin"
L["Healer"] = "Soigneur"
L["Health"] = "Vie"
L["Health (%)"] = "Vie (%)"
L["Height"] = "Hauteur"
L["Heroic"] = "Héroique"
L["Hide"] = "Cacher"
L["High Damage"] = "Dégâts élevés"
L["Higher Than Tank"] = "Plus haut que le tank"
L["Horde"] = "Horde"
L["Hostile"] = "Hostile"
L["Hostility"] = "Hostilité"
L["Humanoid"] = "Humanoïde"
L["Hybrid"] = "Hybride"
L["Icon"] = "Icône"
L["Icon Color"] = "Couleur de l'Icône"
L["Icon Desaturate"] = "Désaturer l'Icône"
L["Id"] = "Id"
--[[Translation missing --]]
L["If you require additional assistance, please open a ticket on GitHub or visit our Discord at https://discord.gg/wa2!"] = "If you require additional assistance, please open a ticket on GitHub or visit our Discord at https://discord.gg/wa2!"
L["Ignore Rune CD"] = "Ignorer CD runes"
L["Immune"] = "Insensible"
L["Import"] = "Importer"
L["Import as Copy"] = "Importer en tant que Copie"
L["Import as Update"] = "Importer en tant que Mise à Jour"
L["Import disabled"] = "Importation désactivée"
L["Import Group"] = "Importer le Groupe"
L["Import in progress"] = "Import en cours"
L["Importing is disabled while in combat"] = "L'importation est désactivée en combat"
L["In Combat"] = "En Combat"
L["In Encounter"] = "En Rencontre"
L["In Group"] = "En Groupe"
L["In Pet Battle"] = "En combat de mascottes"
L["In Raid"] = "En Raid"
L["In Vehicle"] = "Dans un véhicule"
L["Include Bank"] = "Inclure Banque"
L["Include Charges"] = "Inclure charges"
L["Incoming Heal"] = "Soins en Cours"
L["Inherited"] = "Hérité"
L["Inside"] = "Dedans"
L["Instakill"] = "Mort instant."
L["Instance"] = "Instance"
L["Instance Difficulty"] = "Difficulté de l'Instance"
L["Instance Type"] = "Type d'instance"
L["Insufficient Resources"] = "Ressources insuffisantes"
L["Interrupt"] = "Interruption"
L["Interruptible"] = "Interruptible"
L["Inverse"] = "Inverse"
L["Inverse Pet Behavior"] = "Inverser le Comportement du Familier"
L["Is Exactly"] = "Est exactement"
L["Is Moving"] = "Est en mouvement"
L["Is Off Hand"] = "Est une Main gauche"
L["is useable"] = "est utilisable"
L["It might not work correctly with your version!"] = "Cela pourrait ne pas fonctionner correctement avec votre version !"
L["Item"] = "Objet"
L["Item Count"] = "Nombre d'objets"
L["Item Equipped"] = "Objet équipé"
L["Item in Range"] = "Objet à Porté"
L["Item Set Equipped"] = "Ensemble d'objets équipé"
L["Item Set Id"] = "ID de l'Ensemble d'Equipement"
L["Keep Inside"] = "Garder à l'Intérieur"
--[[Translation missing --]]
L["Large"] = "Large"
L["Lava"] = "Lave"
--[[Translation missing --]]
L["Least remaining time"] = "Least remaining time"
L["Leaving"] = "Quitter"
L["Leech"] = "Drain"
L["Left"] = "Gauche"
L["Left to Right"] = "De Gauche à Droite"
--[[Translation missing --]]
L["Legacy Aura"] = "Legacy Aura"
L["Legacy RGB Gradient"] = "Dégradé RVB Hérité"
L["Legacy RGB Gradient Pulse"] = "Impulsion de Dégradé RVB héritée"
L["Legs"] = "Jambes"
L["Level"] = "Niveau"
L["Load Conditions"] = "Conditions de Chargement"
L["Looking for Raid"] = "Recherche de Raid"
L["Loop"] = "Boucle"
L["Lost"] = "Perdu"
L["Low Damage"] = "Dégâts faibles"
L["Lower Than Tank"] = "Plus bas que le tank"
L["Magic"] = "Magique"
L["Main Hand"] = "Main droite"
L["Make sure you can trust the person who sent it!"] = "Assurez-vous de pouvoir faire confiance à la personne qui l'a envoyé !"
L["Malformed WeakAuras link"] = "Lien WeakAuras mal formé"
L["Manual Rotation"] = "Rotation manuelle"
L["Marked First"] = "Marqué en premier"
L["Marked Last"] = "Marqué en dernier"
L["Master"] = "Maître"
--[[Translation missing --]]
L["Match Count"] = "Match Count"
L["Matches (Pattern)"] = "Correspond (format)"
L["Max Charges"] = "Charges Maximales"
L["Maximum"] = "Maximal"
L["Maximum Estimate"] = "Estimation Maximale"
--[[Translation missing --]]
L["Medium"] = "Medium"
L["Message"] = "Message"
L["Message Type"] = "Type de message"
L["Message type:"] = "Type de message :"
L["Meta Data"] = "Métadonnées"
L["Minimum"] = "Minimal"
L["Minimum Estimate"] = "Estimation minimale"
L["Mirror"] = "Miroir"
L["Miss"] = "Raté"
L["Miss Type"] = "Type de raté"
L["Missed"] = "Raté"
L["Missing"] = "Manquant"
L["Monochrome"] = "Monochrome"
L["Monochrome Outline"] = "Contour monochrome"
L["Monochrome Thick Outline"] = "Contour épais monochrome"
L["Monster Emote"] = "Emote de Monstre"
L["Monster Party"] = "Groupe de Monstre"
L["Monster Say"] = "Dire de Monstre"
L["Monster Whisper"] = "Chuchotement de Monstre"
L["Monster Yell"] = "Cri de monstre"
L["Moon"] = "Lune"
--[[Translation missing --]]
L["Most remaining time"] = "Most remaining time"
L["Mounted"] = "En monture"
L["Mouse Cursor"] = "Curseur de Souris"
--[[Translation missing --]]
L["Multi-Line"] = "Multi-Line"
L["Multi-target"] = "Multi-cibles"
L["Music"] = "Musique"
L["Mythic"] = "Mythique"
L["Mythic+ Affix"] = "Affixe de Mythique +"
L["Name"] = "Nom"
--[[Translation missing --]]
L["Name of Caster's Target"] = "Name of Caster's Target"
--[[Translation missing --]]
L["Nameplate"] = "Nameplate"
--[[Translation missing --]]
L["Names of affected Players"] = "Names of affected Players"
--[[Translation missing --]]
L["Names of unaffected Players"] = "Names of unaffected Players"
L["Neck"] = "Cou"
L["Neutral"] = "Neutre"
L["Never"] = "Jamais"
L["Next"] = "Suivant"
L["No Children"] = "Pas d'Enfants"
L["No Instance"] = "Pas d'instance"
--[[Translation missing --]]
L["No Profiling information saved."] = "No Profiling information saved."
L["none"] = "aucun"
L["None"] = "Aucun"
L["Non-player Character"] = "Personnage non-joueur"
L["Normal"] = "Normal"
L["Not in Group"] = "Pas en groupe"
L["Not on Cooldown"] = "Pas en Recharge"
L["Not On Threat Table"] = "Pas sur la table de menace"
--[[Translation missing --]]
L["Note, that cross realm transmission is possible if you are on the same group"] = "Note, that cross realm transmission is possible if you are on the same group"
--[[Translation missing --]]
L["Note: 'Hide Alone' is not available in the new aura tracking system. A load option can be used instead."] = "Note: 'Hide Alone' is not available in the new aura tracking system. A load option can be used instead."
--[[Translation missing --]]
L["Note: The available text replacements for multi triggers match the normal triggers now."] = "Note: The available text replacements for multi triggers match the normal triggers now."
L["Note: This trigger type estimates the range to the hitbox of a unit. The actual range of friendly players is usually 3 yards more than the estimate."] = "Remarque: Ce type de déclencheur estime l’étendue à la hitbox d’une unité. La portée réelle des joueurs amis est généralement de 3 mètres de plus que l'estimation."
L["Number"] = "Nombre"
L["Number Affected"] = "Nombre affecté"
L["Off Hand"] = "Main gauche"
L["Officer"] = "Officier"
L["Older set IDs can be found on websites such as wowhead.com/item-sets"] = "Des ID de jeu plus anciennes peuvent être trouvés sur des sites Web tels que wowhead.com/item-sets"
L["On Cooldown"] = "En Recharge"
L["Only if Primary"] = "Seulement si primaire"
L["Opaque"] = "Opaque"
L["Options will finish loading after combat ends."] = "Les options finiront de se charger après la fin du combat."
--[[Translation missing --]]
L["Options will finish loading after the login process has completed."] = "Options will finish loading after the login process has completed."
L["Orbit"] = "Orbite"
L["Orientation"] = "Orientation"
L["Outline"] = "Contour"
L["Outside"] = "Extérieur"
L["Overhealing"] = "Soin en excès"
L["Overkill"] = "Dégâts en excès"
L["Overlay %s"] = "Recouvrir %s"
--[[Translation missing --]]
L["Overlay Cost of Casts"] = "Overlay Cost of Casts"
L["Parry"] = "Parade"
L["Party"] = "Groupe"
L["Party Kill"] = "Tué par le groupe"
L["Passive"] = "Passif"
L["Paused"] = "En pause"
L["Periodic Spell"] = "Sort périodique"
L["Personal Resource Display"] = "Affichage de la Ressource personnelle"
L["Pet"] = "Familier "
L["Pet Behavior"] = "Comportement du familier"
L["Pet Specialization"] = "Spécialisation du Familier"
L["Pet Spell"] = "Sort du Familier"
--[[Translation missing --]]
L["Pixel Glow"] = "Pixel Glow"
L["Play"] = "Jouer"
L["Player"] = "Joueur"
L["Player Character"] = "Personnage Joueur"
L["Player Class"] = "Classe du joueur"
L["Player Faction"] = "Faction joueur"
L["Player Level"] = "Niveau du joueur"
L["Player Name"] = "Nom du joueur"
L["Player Race"] = "Race du Joueur"
L["Player(s) Affected"] = "Joueur(s) affecté(s)"
L["Player(s) Not Affected"] = "Joueur(s) non affecté(s)"
L["Poison"] = "Poison"
L["Power"] = "Puissance"
L["Power (%)"] = "Puissance (%)"
L["Power Type"] = "Type de puissance"
L["Preset"] = "Preset"
L["Press Ctrl+C to copy"] = "Appuyez sur Ctrl+C pour copier"
L["Print Profiling Results"] = "Imprimer résultats du profilage"
--[[Translation missing --]]
L["Profiling already started."] = "Profiling already started."
--[[Translation missing --]]
L["Profiling not running."] = "Profiling not running."
--[[Translation missing --]]
L["Profiling started."] = "Profiling started."
--[[Translation missing --]]
L["Profiling still running, stop before trying to print."] = "Profiling still running, stop before trying to print."
--[[Translation missing --]]
L["Profiling stopped."] = "Profiling stopped."
L["Progress"] = "Progression"
L["Progress Total"] = "Progrès Total"
L["Progress Value"] = "Valeur de progression"
L["Pulse"] = "Pulsation"
L["PvP Flagged"] = "JcJ activé"
L["PvP Talent %i"] = "Talent JcJ %i"
L["PvP Talent selected"] = "Talent JcJ sélectionné"
L["Radius"] = "Rayon"
L["Raid"] = "Raid "
L["Raid Warning"] = "Avertissement de Raid"
L["Range"] = "Portée"
L["Range Check"] = "Vérification de la portée"
L["Ready Check"] = "Appel de Raid"
L["Realm"] = "Royaume"
L["Receiving display information"] = "Réception d'information de graphique de %s..."
L["Reflect"] = "Renvoi"
L["Region type %s not supported"] = "Région de type %s non supporté"
L["Relative"] = "Relatif"
L["Remaining Duration"] = "Durée Restante"
L["Remaining Time"] = "Temps restant"
L["Remove Obsolete Auras"] = "Retirer les auras obsolètes"
L["Repeat"] = "Répéter"
L["Replace Aura"] = "Remplacer l'aura"
L["Requested display does not exist"] = "Le graphique demandé n'existe pas"
L["Requested display not authorized"] = "Graphique demandé non autorisé"
L["Requesting display information from %s ..."] = "Demande d'informations d'affichage depuis %s ..."
L["Require Valid Target"] = "Nécessite une cible valide"
L["Resist"] = "Résiste"
L["Resisted"] = "Résisté"
L["Resolve collisions dialog"] = [=[
Vous avez activé un addon qui crée des graphiques |cFF8800FFWeakAuras|r ayant les même noms que certains de vos graphiques existants.

Vous devez renommer vos graphiques pour faire de la place pour ceux de l'addon.

Résolu : |cFFFF0000]=]
L["Resolve collisions dialog singular"] = [=[
Vous avez activé un addon qui crée un graphique |cFF8800FFWeakAuras|r ayant le même nom qu'un de vos graphiques existants.

Vous devez renommer votre graphique pour faire de la place pour celui de l'addon.

Résolu : |cFFFF0000]=]
L["Resolve collisions dialog startup"] = [=[Vous avez activé un addon qui crée des graphiques |cFF8800FFWeakAuras|r ayant les même noms que certains de vos graphiques existants.

Vous devez renommer vos graphiques pour faire de la place pour ceux de l'addon.

Résolu : |cFFFF0000]=]
L["Resolve collisions dialog startup singular"] = [=[Vous avez activé un addon qui créée un graphique |cFF8800FFWeakAuras|r ayant le même nom qu'un de vos graphiques existants.

Vous devez renommer votre graphique pour faire de la place pour celui de l'addon.

Résolu : |cFFFF0000]=]
L["Resting"] = "Repos"
L["Resurrect"] = "Résurrection"
L["Right"] = "Droite"
L["Right to Left"] = "Droite à Gauche"
L["Rotate Left"] = "Rotation gauche"
L["Rotate Right"] = "Rotation droite"
L["Run Custom Code"] = "Exécuter le code personnalisé"
L["Rune"] = "Rune"
L["Rune #1"] = "Rune #1"
L["Rune #2"] = "Rune #2"
L["Rune #3"] = "Rune #3"
L["Rune #4"] = "Rune #4"
L["Rune #5"] = "Rune #5"
L["Rune #6"] = "Rune #6"
L["Runes Count"] = "Nombre de Runes"
L["Say"] = "Dire"
L["Scenario"] = "Scénario"
L["Screen/Parent Group"] = "Écran/Groupe parent"
L["Second"] = "Deuxième"
L["Second Text Color"] = "Deuxième Couleur du Texte"
L["Second Text Size"] = "Deuxième Taille du Texte"
--[[Translation missing --]]
L["Second Value of Tooltip Text"] = "Second Value of Tooltip Text"
L["Seconds"] = "Secondes"
L["Select Frame"] = "Sélectionner le cadre"
--[[Translation missing --]]
L["Set Glow Visibility"] = "Set Glow Visibility"
L["Set Maximum Progress"] = "Progression maximale"
L["Set Minimum Progress"] = "Progression minimum"
L["Shake"] = "Secouer"
--[[Translation missing --]]
L["Shift-Click to resume addon execution."] = "Shift-Click to resume addon execution."
L["Shoulder"] = "Épaule"
L["Show"] = "Montrer"
L["Show Absorb"] = "Montrer l’Absorption"
--[[Translation missing --]]
L["Show all Matches"] = "Show all Matches"
--[[Translation missing --]]
L["Show all Matches from all Units"] = "Show all Matches from all Units"
L["Show CD of Charge"] = "Afficher le Temps de Recharge de la charge"
L["Show Code"] = "Montrer Code"
L["Show Global Cooldown"] = "Afficher le Temps de Recharge Global"
L["Show Incoming Heal"] = "Afficher les Soins en Cours"
--[[Translation missing --]]
L["Show longest time left"] = "Show longest time left"
--[[Translation missing --]]
L["Show longest time left over all units"] = "Show longest time left over all units"
--[[Translation missing --]]
L["Show longest time left per unit"] = "Show longest time left per unit"
--[[Translation missing --]]
L["Show lowest time left"] = "Show lowest time left"
--[[Translation missing --]]
L["Show lowest time left over all units"] = "Show lowest time left over all units"
--[[Translation missing --]]
L["Show lowest time left per unit"] = "Show lowest time left per unit"
L["Shrink"] = "Rétrécir"
--[[Translation missing --]]
L["Single-Line"] = "Single-Line"
L["Size & Position"] = "Taille & Position"
L["Skull"] = "Crâne"
L["Slide from Bottom"] = "Glisser d'en bas"
L["Slide from Left"] = "Glisser de la gauche"
L["Slide from Right"] = "Glisser de la droite"
L["Slide from Top"] = "Glisser d'en haut"
L["Slide to Bottom"] = "Glisser en bas"
L["Slide to Left"] = "Glisser à gauche"
L["Slide to Right"] = "Glisser à droite"
L["Slide to Top"] = "Glisser en haut"
--[[Translation missing --]]
L["Slider"] = "Slider"
L["Slime"] = "Gelée"
--[[Translation missing --]]
L["Small"] = "Small"
L["Sound"] = "Son"
L["Sound by Kit ID"] = "Son par Kit ID"
L["Sound Effects"] = "Effets sonores"
--[[Translation missing --]]
L["Source In Group"] = "Source In Group"
L["Source Name"] = "Nom de source"
--[[Translation missing --]]
L["Source Raid Mark"] = "Source Raid Mark"
L["Source Unit"] = "Unité source"
L["Source: "] = "Source :"
--[[Translation missing --]]
L["Space"] = "Space"
L["Spacing"] = "Ecartement"
--[[Translation missing --]]
L["Spark Color"] = "Spark Color"
--[[Translation missing --]]
L["Spark Height"] = "Spark Height"
--[[Translation missing --]]
L["Spark Width"] = "Spark Width"
L["Spec Role"] = "Rôle de Spécification"
L["Specific Unit"] = "Unité spécifique"
L["Spell"] = "Sort"
L["Spell (Building)"] = "Sort (croissant)"
--[[Translation missing --]]
L["Spell Activation Overlay Glow"] = "Spell Activation Overlay Glow"
L["Spell Cost"] = "Coût des sorts"
L["Spell ID"] = "ID de Sort"
L["Spell Id"] = "ID de Sort"
--[[Translation missing --]]
L["Spell ID:"] = "Spell ID:"
--[[Translation missing --]]
L["Spell IDs:"] = "Spell IDs:"
L["Spell in Range"] = "Sort à portée"
L["Spell Known"] = "Sort connu"
L["Spell Name"] = "Nom du sort"
L["Spell Usable"] = "Sort Utilisable"
L["Spell/Encounter Id"] = "ID de Sort/Rencontre"
L["Spin"] = "Tourne"
L["Spiral"] = "Spirale"
L["Spiral In And Out"] = "Spirale entrante et sortante"
L["Square"] = "Carré"
L["Stacks"] = "Piles"
--[[Translation missing --]]
L["Stacks Text Color"] = "Stacks Text Color"
--[[Translation missing --]]
L["Stacks Text Size"] = "Stacks Text Size"
--[[Translation missing --]]
L["Stagger Scale"] = "Stagger Scale"
L["Stance/Form/Aura"] = "Posture/Forme/Aura"
L["Star"] = "Étoile"
L["Start Profiling"] = "Démarrer le profilage"
L["Status"] = "Statut"
L["Stolen"] = "Volé"
L["Stop"] = "Arrêter"
L["Stop Profiling"] = "Arrêter le Profilage"
--[[Translation missing --]]
L["String"] = "String"
L["Summon"] = "Invocation"
L[ [=[Supports multiple entries, separated by commas
]=] ] = "Prend en charge plusieurs entrées, séparées par des virgules"
L["Swing"] = "Coup"
L["Swing Timer"] = "Vitesse d'attaque"
L["System"] = "Système"
L["Tabard"] = "Tabard"
--[[Translation missing --]]
L["Talent Selected"] = "Talent Selected"
L["Talent selected"] = "Talent sélectionné"
L["Talent Specialization"] = "Spécialisation"
L["Tank"] = "Tank"
L["Tanking And Highest"] = "Tank et le plus haut"
L["Tanking But Not Highest"] = "Tank mais pas le plus haut"
L["Target"] = "Cible"
L["Tenacity"] = "Ténacité"
--[[Translation missing --]]
L["There are %i updates to your auras ready to be installed!"] = "There are %i updates to your auras ready to be installed!"
L["Thick Outline"] = "Contour épais"
L["Third"] = "Troisième"
--[[Translation missing --]]
L["Third Value of Tooltip Text"] = "Third Value of Tooltip Text"
L["This aura contains custom Lua code."] = "Cette aura contient du code Lua personnalisé."
L["This aura was created with a newer version of WeakAuras."] = "Cette aura a été créée avec une nouvelle version de WeakAuras."
L["This is a modified version of your aura, |cff9900FF%s.|r"] = "Ceci est une version modifiée de votre aura, |cff9900FF%s.|r"
L["This is a modified version of your group, |cff9900FF%s.|r"] = "Ceci est une version modifiée de votre groupe, |cff9900FF%s.|r"
L["Threat Situation"] = "Situation de Menace"
L["Tier "] = "Pallier"
L["Timed"] = "Temporisé"
L["Timewalking"] = "Marcheurs du Temps"
--[[Translation missing --]]
L["Toggle"] = "Toggle"
L["Toggle Options Window"] = "Activer/Désactiver la Fenêtre d'Options"
--[[Translation missing --]]
L["Tooltip"] = "Tooltip"
--[[Translation missing --]]
L["Tooltip Value 1"] = "Tooltip Value 1"
--[[Translation missing --]]
L["Tooltip Value 2"] = "Tooltip Value 2"
--[[Translation missing --]]
L["Tooltip Value 3"] = "Tooltip Value 3"
L["Top"] = "Haut"
L["Top Left"] = "Haut Gauche"
L["Top Right"] = "Haut Droite"
L["Top to Bottom"] = "Haut en Bas"
L["Total"] = "Total"
L["Total Duration"] = "Duration Totale"
--[[Translation missing --]]
L["Total Match Count"] = "Total Match Count"
--[[Translation missing --]]
L["Total Unit Count"] = "Total Unit Count"
--[[Translation missing --]]
L["Total Units"] = "Total Units"
L["Totem"] = "Totem"
L["Totem #%i"] = "Totem #%i"
L["Totem Name"] = "Nom Totem"
L["Totem Number"] = "Numéro du Totem"
L["Transmission error"] = "Erreur de transmission"
L["Triangle"] = "Triangle"
L["Trigger"] = "Déclencheur"
L["Trigger 1"] = "Déclencheur 1"
--[[Translation missing --]]
L["Trigger State Updater (Advanced)"] = "Trigger State Updater (Advanced)"
L["Trigger Update"] = "Mise-à-jour du déclencheur"
L["Trigger:"] = "Déclencheur :"
L["Trinket 1"] = "Bijou 1"
L["Trinket 2"] = "Bijou 2"
L["True"] = "Vrai"
L["Type"] = "Type"
--[[Translation missing --]]
L["Unaffected"] = "Unaffected"
L["Undefined"] = "Non-défini"
L["Unit"] = "Unité"
L["Unit Characteristics"] = "Caractéristique d'unité"
L["Unit Destroyed"] = "Unité détruite"
L["Unit Died"] = "Unité morte"
L["Unit is Unit"] = "L'unité est l'unité"
--[[Translation missing --]]
L["Unit Name"] = "Unit Name"
--[[Translation missing --]]
L["Units Affected"] = "Units Affected"
L["Up"] = "Haut"
L["Update Auras"] = "Mettre à jour les auras"
--[[Translation missing --]]
L["Usage:"] = "Usage:"
--[[Translation missing --]]
L["Use /wa minimap to show the minimap icon again"] = "Use /wa minimap to show the minimap icon again"
--[[Translation missing --]]
L["Use Custom Glow Color"] = "Use Custom Glow Color"
L["Values/Remaining Time above this value are displayed as full progress."] = "Les valeurs/temps restant au-dessus de cette valeur sont affichés en tant que progrès complets."
L["Values/Remaining Time below this value are displayed as no progress."] = "Les valeurs/temps restant en-dessous de cette valeur sont affichés en tant que progrès complets."
L["Version: "] = "Version: "
L["Waist"] = "Taille"
L["War Mode Active"] = "Mode de Guerre Actif"
--[[Translation missing --]]
L["Warning: Full Scan auras checking for both name and spell id can't be converted."] = "Warning: Full Scan auras checking for both name and spell id can't be converted."
--[[Translation missing --]]
L["Warning: Name info is now available via %affected, %unaffected. Number of affected group members via %unitCount. Some options behave differently now. This is not automatically adjusted."] = "Warning: Name info is now available via %affected, %unaffected. Number of affected group members via %unitCount. Some options behave differently now. This is not automatically adjusted."
--[[Translation missing --]]
L["Warning: Tooltip values are now available via %tooltip1, %tooltip2, %tooltip3 instead of %s. This is not automatically adjusted."] = "Warning: Tooltip values are now available via %tooltip1, %tooltip2, %tooltip3 instead of %s. This is not automatically adjusted."
L["Weapon"] = "Arme"
L["Weapon Enchant"] = "Enchantement d'arme"
L["What do you want to do?"] = "Qu'est-ce que vous voulez faire?"
L["Whisper"] = "Chuchoter"
L["Width"] = "Largeur"
L["Wobble"] = "Osciller"
L["Wrap"] = "Emballage"
L["Wrist"] = "Poignets"
L["X-Offset"] = "X-Offset"
L["Yell"] = "Crier"
L["Y-Offset"] = "Y-Offset"
L["You already have this group/aura. Importing will create a duplicate."] = "Vous avez déjà ce groupe/aura. L'importation créera un doublon."
L["Zone Group ID(s)"] = "ID du Groupe de Zone"
L["Zone ID(s)"] = "ID de la Zone"
L["Zone Name"] = "Nom de la Zone"
--[[Translation missing --]]
L["Zoom"] = "Zoom"

